/*	SCCS Id: @(#)onames.h	3.4	2002/02/03 */

/* This source file is generated by 'makedefs'.  Do not edit. */

public static final int STRANGE_OBJECT = 0;
public static final int ARROW = 1;
public static final int ELVEN_ARROW = 2;
public static final int ORCISH_ARROW = 3;
public static final int SILVER_ARROW = 4;
public static final int YA = 5;
public static final int CROSSBOW_BOLT = 6;
public static final int DART = 7;
public static final int SHURIKEN = 8;
public static final int BOOMERANG = 9;
public static final int SPEAR = 10;
public static final int ELVEN_SPEAR = 11;
public static final int ORCISH_SPEAR = 12;
public static final int DWARVISH_SPEAR = 13;
public static final int SILVER_SPEAR = 14;
public static final int JAVELIN = 15;
public static final int TRIDENT = 16;
public static final int DAGGER = 17;
public static final int ELVEN_DAGGER = 18;
public static final int ORCISH_DAGGER = 19;
public static final int SILVER_DAGGER = 20;
public static final int ATHAME = 21;
public static final int SCALPEL = 22;
public static final int KNIFE = 23;
public static final int STILETTO = 24;
public static final int WORM_TOOTH = 25;
public static final int CRYSKNIFE = 26;
public static final int AXE = 27;
public static final int BATTLE_AXE = 28;
public static final int SHORT_SWORD = 29;
public static final int ELVEN_SHORT_SWORD = 30;
public static final int ORCISH_SHORT_SWORD = 31;
public static final int DWARVISH_SHORT_SWORD = 32;
public static final int SCIMITAR = 33;
public static final int SILVER_SABER = 34;
public static final int BROADSWORD = 35;
public static final int ELVEN_BROADSWORD = 36;
public static final int LONG_SWORD = 37;
public static final int TWO_HANDED_SWORD = 38;
public static final int KATANA = 39;
public static final int TSURUGI = 40;
public static final int RUNESWORD = 41;
public static final int PARTISAN = 42;
public static final int RANSEUR = 43;
public static final int SPETUM = 44;
public static final int GLAIVE = 45;
public static final int LANCE = 46;
public static final int HALBERD = 47;
public static final int BARDICHE = 48;
public static final int VOULGE = 49;
public static final int DWARVISH_MATTOCK = 50;
public static final int FAUCHARD = 51;
public static final int GUISARME = 52;
public static final int BILL_GUISARME = 53;
public static final int LUCERN_HAMMER = 54;
public static final int BEC_DE_CORBIN = 55;
public static final int MACE = 56;
public static final int MORNING_STAR = 57;
public static final int WAR_HAMMER = 58;
public static final int CLUB = 59;
public static final int RUBBER_HOSE = 60;
public static final int QUARTERSTAFF = 61;
public static final int AKLYS = 62;
public static final int FLAIL = 63;
public static final int BULLWHIP = 64;
public static final int BOW = 65;
public static final int ELVEN_BOW = 66;
public static final int ORCISH_BOW = 67;
public static final int YUMI = 68;
public static final int SLING = 69;
public static final int CROSSBOW = 70;
public static final int ELVEN_LEATHER_HELM = 71;
public static final int ORCISH_HELM = 72;
public static final int DWARVISH_IRON_HELM = 73;
public static final int FEDORA = 74;
public static final int CORNUTHAUM = 75;
public static final int DUNCE_CAP = 76;
public static final int DENTED_POT = 77;
public static final int HELMET = 78;
public static final int HELM_OF_BRILLIANCE = 79;
public static final int HELM_OF_OPPOSITE_ALIGNMENT = 80;
public static final int HELM_OF_TELEPATHY = 81;
public static final int GRAY_DRAGON_SCALE_MAIL = 82;
public static final int SILVER_DRAGON_SCALE_MAIL = 83;
public static final int RED_DRAGON_SCALE_MAIL = 84;
public static final int WHITE_DRAGON_SCALE_MAIL = 85;
public static final int ORANGE_DRAGON_SCALE_MAIL = 86;
public static final int BLACK_DRAGON_SCALE_MAIL = 87;
public static final int BLUE_DRAGON_SCALE_MAIL = 88;
public static final int GREEN_DRAGON_SCALE_MAIL = 89;
public static final int YELLOW_DRAGON_SCALE_MAIL = 90;
public static final int GRAY_DRAGON_SCALES = 91;
public static final int SILVER_DRAGON_SCALES = 92;
public static final int RED_DRAGON_SCALES = 93;
public static final int WHITE_DRAGON_SCALES = 94;
public static final int ORANGE_DRAGON_SCALES = 95;
public static final int BLACK_DRAGON_SCALES = 96;
public static final int BLUE_DRAGON_SCALES = 97;
public static final int GREEN_DRAGON_SCALES = 98;
public static final int YELLOW_DRAGON_SCALES = 99;
public static final int PLATE_MAIL = 100;
public static final int CRYSTAL_PLATE_MAIL = 101;
public static final int BRONZE_PLATE_MAIL = 102;
public static final int SPLINT_MAIL = 103;
public static final int BANDED_MAIL = 104;
public static final int DWARVISH_MITHRIL_COAT = 105;
public static final int ELVEN_MITHRIL_COAT = 106;
public static final int CHAIN_MAIL = 107;
public static final int ORCISH_CHAIN_MAIL = 108;
public static final int SCALE_MAIL = 109;
public static final int STUDDED_LEATHER_ARMOR = 110;
public static final int RING_MAIL = 111;
public static final int ORCISH_RING_MAIL = 112;
public static final int LEATHER_ARMOR = 113;
public static final int LEATHER_JACKET = 114;
public static final int HAWAIIAN_SHIRT = 115;
public static final int T_SHIRT = 116;
public static final int MUMMY_WRAPPING = 117;
public static final int ELVEN_CLOAK = 118;
public static final int ORCISH_CLOAK = 119;
public static final int DWARVISH_CLOAK = 120;
public static final int OILSKIN_CLOAK = 121;
public static final int ROBE = 122;
public static final int ALCHEMY_SMOCK = 123;
public static final int LEATHER_CLOAK = 124;
public static final int CLOAK_OF_PROTECTION = 125;
public static final int CLOAK_OF_INVISIBILITY = 126;
public static final int CLOAK_OF_MAGIC_RESISTANCE = 127;
public static final int CLOAK_OF_DISPLACEMENT = 128;
public static final int SMALL_SHIELD = 129;
public static final int ELVEN_SHIELD = 130;
public static final int URUK_HAI_SHIELD = 131;
public static final int ORCISH_SHIELD = 132;
public static final int LARGE_SHIELD = 133;
public static final int DWARVISH_ROUNDSHIELD = 134;
public static final int SHIELD_OF_REFLECTION = 135;
public static final int LEATHER_GLOVES = 136;
public static final int GAUNTLETS_OF_FUMBLING = 137;
public static final int GAUNTLETS_OF_POWER = 138;
public static final int GAUNTLETS_OF_DEXTERITY = 139;
public static final int LOW_BOOTS = 140;
public static final int IRON_SHOES = 141;
public static final int HIGH_BOOTS = 142;
public static final int SPEED_BOOTS = 143;
public static final int WATER_WALKING_BOOTS = 144;
public static final int JUMPING_BOOTS = 145;
public static final int ELVEN_BOOTS = 146;
public static final int KICKING_BOOTS = 147;
public static final int FUMBLE_BOOTS = 148;
public static final int LEVITATION_BOOTS = 149;
public static final int RIN_ADORNMENT = 150;
public static final int RIN_GAIN_STRENGTH = 151;
public static final int RIN_GAIN_CONSTITUTION = 152;
public static final int RIN_INCREASE_ACCURACY = 153;
public static final int RIN_INCREASE_DAMAGE = 154;
public static final int RIN_PROTECTION = 155;
public static final int RIN_REGENERATION = 156;
public static final int RIN_SEARCHING = 157;
public static final int RIN_STEALTH = 158;
public static final int RIN_SUSTAIN_ABILITY = 159;
public static final int RIN_LEVITATION = 160;
public static final int RIN_HUNGER = 161;
public static final int RIN_AGGRAVATE_MONSTER = 162;
public static final int RIN_CONFLICT = 163;
public static final int RIN_WARNING = 164;
public static final int RIN_POISON_RESISTANCE = 165;
public static final int RIN_FIRE_RESISTANCE = 166;
public static final int RIN_COLD_RESISTANCE = 167;
public static final int RIN_SHOCK_RESISTANCE = 168;
public static final int RIN_FREE_ACTION = 169;
public static final int RIN_SLOW_DIGESTION = 170;
public static final int RIN_TELEPORTATION = 171;
public static final int RIN_TELEPORT_CONTROL = 172;
public static final int RIN_POLYMORPH = 173;
public static final int RIN_POLYMORPH_CONTROL = 174;
public static final int RIN_INVISIBILITY = 175;
public static final int RIN_SEE_INVISIBLE = 176;
public static final int RIN_PROTECTION_FROM_SHAPE_CHAN = 177;
public static final int AMULET_OF_ESP = 178;
public static final int AMULET_OF_LIFE_SAVING = 179;
public static final int AMULET_OF_STRANGULATION = 180;
public static final int AMULET_OF_RESTFUL_SLEEP = 181;
public static final int AMULET_VERSUS_POISON = 182;
public static final int AMULET_OF_CHANGE = 183;
public static final int AMULET_OF_UNCHANGING = 184;
public static final int AMULET_OF_REFLECTION = 185;
public static final int AMULET_OF_MAGICAL_BREATHING = 186;
public static final int FAKE_AMULET_OF_YENDOR = 187;
public static final int AMULET_OF_YENDOR = 188;
public static final int LARGE_BOX = 189;
public static final int CHEST = 190;
public static final int ICE_BOX = 191;
public static final int SACK = 192;
public static final int OILSKIN_SACK = 193;
public static final int BAG_OF_HOLDING = 194;
public static final int BAG_OF_TRICKS = 195;
public static final int SKELETON_KEY = 196;
public static final int LOCK_PICK = 197;
public static final int CREDIT_CARD = 198;
public static final int TALLOW_CANDLE = 199;
public static final int WAX_CANDLE = 200;
public static final int BRASS_LANTERN = 201;
public static final int OIL_LAMP = 202;
public static final int MAGIC_LAMP = 203;
public static final int EXPENSIVE_CAMERA = 204;
public static final int MIRROR = 205;
public static final int CRYSTAL_BALL = 206;
public static final int LENSES = 207;
public static final int BLINDFOLD = 208;
public static final int TOWEL = 209;
public static final int SADDLE = 210;
public static final int LEASH = 211;
public static final int STETHOSCOPE = 212;
public static final int TINNING_KIT = 213;
public static final int TIN_OPENER = 214;
public static final int CAN_OF_GREASE = 215;
public static final int FIGURINE = 216;
public static final int MAGIC_MARKER = 217;
public static final int LAND_MINE = 218;
public static final int BEARTRAP = 219;
public static final int TIN_WHISTLE = 220;
public static final int MAGIC_WHISTLE = 221;
public static final int WOODEN_FLUTE = 222;
public static final int MAGIC_FLUTE = 223;
public static final int TOOLED_HORN = 224;
public static final int FROST_HORN = 225;
public static final int FIRE_HORN = 226;
public static final int HORN_OF_PLENTY = 227;
public static final int WOODEN_HARP = 228;
public static final int MAGIC_HARP = 229;
public static final int BELL = 230;
public static final int BUGLE = 231;
public static final int LEATHER_DRUM = 232;
public static final int DRUM_OF_EARTHQUAKE = 233;
public static final int PICK_AXE = 234;
public static final int GRAPPLING_HOOK = 235;
public static final int UNICORN_HORN = 236;
public static final int CANDELABRUM_OF_INVOCATION = 237;
public static final int BELL_OF_OPENING = 238;
public static final int TRIPE_RATION = 239;
public static final int CORPSE = 240;
public static final int EGG = 241;
public static final int MEATBALL = 242;
public static final int MEAT_STICK = 243;
public static final int HUGE_CHUNK_OF_MEAT = 244;
public static final int MEAT_RING = 245;
public static final int KELP_FROND = 246;
public static final int EUCALYPTUS_LEAF = 247;
public static final int APPLE = 248;
public static final int ORANGE = 249;
public static final int PEAR = 250;
public static final int MELON = 251;
public static final int BANANA = 252;
public static final int CARROT = 253;
public static final int SPRIG_OF_WOLFSBANE = 254;
public static final int CLOVE_OF_GARLIC = 255;
public static final int SLIME_MOLD = 256;
public static final int LUMP_OF_ROYAL_JELLY = 257;
public static final int CREAM_PIE = 258;
public static final int CANDY_BAR = 259;
public static final int FORTUNE_COOKIE = 260;
public static final int PANCAKE = 261;
public static final int LEMBAS_WAFER = 262;
public static final int CRAM_RATION = 263;
public static final int FOOD_RATION = 264;
public static final int K_RATION = 265;
public static final int C_RATION = 266;
public static final int TIN = 267;
public static final int POT_GAIN_ABILITY = 268;
public static final int POT_RESTORE_ABILITY = 269;
public static final int POT_CONFUSION = 270;
public static final int POT_BLINDNESS = 271;
public static final int POT_PARALYSIS = 272;
public static final int POT_SPEED = 273;
public static final int POT_LEVITATION = 274;
public static final int POT_HALLUCINATION = 275;
public static final int POT_INVISIBILITY = 276;
public static final int POT_SEE_INVISIBLE = 277;
public static final int POT_HEALING = 278;
public static final int POT_EXTRA_HEALING = 279;
public static final int POT_GAIN_LEVEL = 280;
public static final int POT_ENLIGHTENMENT = 281;
public static final int POT_MONSTER_DETECTION = 282;
public static final int POT_OBJECT_DETECTION = 283;
public static final int POT_GAIN_ENERGY = 284;
public static final int POT_SLEEPING = 285;
public static final int POT_FULL_HEALING = 286;
public static final int POT_POLYMORPH = 287;
public static final int POT_BOOZE = 288;
public static final int POT_SICKNESS = 289;
public static final int POT_FRUIT_JUICE = 290;
public static final int POT_ACID = 291;
public static final int POT_OIL = 292;
public static final int POT_WATER = 293;
public static final int SCR_ENCHANT_ARMOR = 294;
public static final int SCR_DESTROY_ARMOR = 295;
public static final int SCR_CONFUSE_MONSTER = 296;
public static final int SCR_SCARE_MONSTER = 297;
public static final int SCR_REMOVE_CURSE = 298;
public static final int SCR_ENCHANT_WEAPON = 299;
public static final int SCR_CREATE_MONSTER = 300;
public static final int SCR_TAMING = 301;
public static final int SCR_GENOCIDE = 302;
public static final int SCR_LIGHT = 303;
public static final int SCR_TELEPORTATION = 304;
public static final int SCR_GOLD_DETECTION = 305;
public static final int SCR_FOOD_DETECTION = 306;
public static final int SCR_IDENTIFY = 307;
public static final int SCR_MAGIC_MAPPING = 308;
public static final int SCR_AMNESIA = 309;
public static final int SCR_FIRE = 310;
public static final int SCR_EARTH = 311;
public static final int SCR_PUNISHMENT = 312;
public static final int SCR_CHARGING = 313;
public static final int SCR_STINKING_CLOUD = 314;
public static final int SCR_MAIL = 319;
public static final int SCR_BLANK_PAPER = 320;
public static final int SPE_DIG = 321;
public static final int SPE_MAGIC_MISSILE = 322;
public static final int SPE_FIREBALL = 323;
public static final int SPE_CONE_OF_COLD = 324;
public static final int SPE_SLEEP = 325;
public static final int SPE_FINGER_OF_DEATH = 326;
public static final int SPE_LIGHT = 327;
public static final int SPE_DETECT_MONSTERS = 328;
public static final int SPE_HEALING = 329;
public static final int SPE_KNOCK = 330;
public static final int SPE_FORCE_BOLT = 331;
public static final int SPE_CONFUSE_MONSTER = 332;
public static final int SPE_CURE_BLINDNESS = 333;
public static final int SPE_DRAIN_LIFE = 334;
public static final int SPE_SLOW_MONSTER = 335;
public static final int SPE_WIZARD_LOCK = 336;
public static final int SPE_CREATE_MONSTER = 337;
public static final int SPE_DETECT_FOOD = 338;
public static final int SPE_CAUSE_FEAR = 339;
public static final int SPE_CLAIRVOYANCE = 340;
public static final int SPE_CURE_SICKNESS = 341;
public static final int SPE_CHARM_MONSTER = 342;
public static final int SPE_HASTE_SELF = 343;
public static final int SPE_DETECT_UNSEEN = 344;
public static final int SPE_LEVITATION = 345;
public static final int SPE_EXTRA_HEALING = 346;
public static final int SPE_RESTORE_ABILITY = 347;
public static final int SPE_INVISIBILITY = 348;
public static final int SPE_DETECT_TREASURE = 349;
public static final int SPE_REMOVE_CURSE = 350;
public static final int SPE_MAGIC_MAPPING = 351;
public static final int SPE_IDENTIFY = 352;
public static final int SPE_TURN_UNDEAD = 353;
public static final int SPE_POLYMORPH = 354;
public static final int SPE_TELEPORT_AWAY = 355;
public static final int SPE_CREATE_FAMILIAR = 356;
public static final int SPE_CANCELLATION = 357;
public static final int SPE_PROTECTION = 358;
public static final int SPE_JUMPING = 359;
public static final int SPE_STONE_TO_FLESH = 360;
public static final int SPE_BLANK_PAPER = 361;
public static final int SPE_BOOK_OF_THE_DEAD = 362;
public static final int WAN_LIGHT = 363;
public static final int WAN_SECRET_DOOR_DETECTION = 364;
public static final int WAN_ENLIGHTENMENT = 365;
public static final int WAN_CREATE_MONSTER = 366;
public static final int WAN_WISHING = 367;
public static final int WAN_NOTHING = 368;
public static final int WAN_STRIKING = 369;
public static final int WAN_MAKE_INVISIBLE = 370;
public static final int WAN_SLOW_MONSTER = 371;
public static final int WAN_SPEED_MONSTER = 372;
public static final int WAN_UNDEAD_TURNING = 373;
public static final int WAN_POLYMORPH = 374;
public static final int WAN_CANCELLATION = 375;
public static final int WAN_TELEPORTATION = 376;
public static final int WAN_OPENING = 377;
public static final int WAN_LOCKING = 378;
public static final int WAN_PROBING = 379;
public static final int WAN_DIGGING = 380;
public static final int WAN_MAGIC_MISSILE = 381;
public static final int WAN_FIRE = 382;
public static final int WAN_COLD = 383;
public static final int WAN_SLEEP = 384;
public static final int WAN_DEATH = 385;
public static final int WAN_LIGHTNING = 386;
public static final int GOLD_PIECE = 390;
public static final int DILITHIUM_CRYSTAL = 391;
public static final int DIAMOND = 392;
public static final int RUBY = 393;
public static final int JACINTH = 394;
public static final int SAPPHIRE = 395;
public static final int BLACK_OPAL = 396;
public static final int EMERALD = 397;
public static final int TURQUOISE = 398;
public static final int CITRINE = 399;
public static final int AQUAMARINE = 400;
public static final int AMBER = 401;
public static final int TOPAZ = 402;
public static final int JET = 403;
public static final int OPAL = 404;
public static final int CHRYSOBERYL = 405;
public static final int GARNET = 406;
public static final int AMETHYST = 407;
public static final int JASPER = 408;
public static final int FLUORITE = 409;
public static final int OBSIDIAN = 410;
public static final int AGATE = 411;
public static final int JADE = 412;
/* #define	WORTHLESS_PIECE_OF_WHITE_GLASS	413 */
/* #define	WORTHLESS_PIECE_OF_BLUE_GLASS	414 */
/* #define	WORTHLESS_PIECE_OF_RED_GLASS	415 */
/* #define	WORTHLESS_PIECE_OF_YELLOWISH_BROWN_GLASS	416 */
/* #define	WORTHLESS_PIECE_OF_ORANGE_GLASS	417 */
/* #define	WORTHLESS_PIECE_OF_YELLOW_GLASS	418 */
/* #define	WORTHLESS_PIECE_OF_BLACK_GLASS	419 */
/* #define	WORTHLESS_PIECE_OF_GREEN_GLASS	420 */
/* #define	WORTHLESS_PIECE_OF_VIOLET_GLASS	421 */
public static final int LUCKSTONE = 422;
public static final int LOADSTONE = 423;
public static final int TOUCHSTONE = 424;
public static final int FLINT = 425;
public static final int ROCK = 426;
public static final int BOULDER = 427;
public static final int STATUE = 428;
public static final int HEAVY_IRON_BALL = 429;
public static final int IRON_CHAIN = 430;
public static final int BLINDING_VENOM = 431;
public static final int ACID_VENOM = 432;
public static final int LAST_GEM = (JADE);
public static final int MAXSPELL = 43;
public static final int NUM_OBJECTS = 433;

/* Artifacts (unique objects) */

public static final int ART_EXCALIBUR = 1;
public static final int ART_STORMBRINGER = 2;
public static final int ART_MJOLLNIR = 3;
public static final int ART_CLEAVER = 4;
public static final int ART_GRIMTOOTH = 5;
public static final int ART_ORCRIST = 6;
public static final int ART_STING = 7;
public static final int ART_MAGICBANE = 8;
public static final int ART_FROST_BRAND = 9;
public static final int ART_FIRE_BRAND = 10;
public static final int ART_DRAGONBANE = 11;
public static final int ART_DEMONBANE = 12;
public static final int ART_WEREBANE = 13;
public static final int ART_GRAYSWANDIR = 14;
public static final int ART_GIANTSLAYER = 15;
public static final int ART_OGRESMASHER = 16;
public static final int ART_TROLLSBANE = 17;
public static final int ART_VORPAL_BLADE = 18;
public static final int ART_SNICKERSNEE = 19;
public static final int ART_SUNSWORD = 20;
public static final int ART_ORB_OF_DETECTION = 21;
public static final int ART_HEART_OF_AHRIMAN = 22;
public static final int ART_SCEPTRE_OF_MIGHT = 23;
public static final int ART_STAFF_OF_AESCULAPIUS = 24;
public static final int ART_MAGIC_MIRROR_OF_MERLIN = 25;
public static final int ART_EYES_OF_THE_OVERWORLD = 26;
public static final int ART_MITRE_OF_HOLINESS = 27;
public static final int ART_LONGBOW_OF_DIANA = 28;
public static final int ART_MASTER_KEY_OF_THIEVERY = 29;
public static final int ART_TSURUGI_OF_MURAMASA = 30;
public static final int ART_YENDORIAN_EXPRESS_CARD = 31;
public static final int ART_ORB_OF_FATE = 32;
public static final int ART_EYE_OF_THE_AETHIOPICA = 33;
public static final int NROFARTIFACTS = 33;

